In with the New

I thought that since I spent some time this week talking about old games, it was appropriate to talk a bit about some new games that I’m looking forward to playing. The Internationale Spieltage is in full swing this weekend, and boardgamegeek continues to provide fantastic video coverage of the event. You can also check out what games are hot by looking at the geekbuzz ranking. Just go to the BGG website and look for geekbuzz.

I will try just about anything once, but buying something without playing it is a no-no for me nowadays. Of course, there are always exceptions. After looking through some of the lists, I’ve chosen three games that I would like to purchase.

FundstückeUnexpected Treasures is actually a new edition of Friedemann Friese’s 2002 game, Fundstücke. I got to play this a few years ago with game designer Joe Huber. Ooooo, blogger droppin’ names! Check me. It’s a game about collecting and selling junk. I realize that doesn’t sound all that interesting, but it has some very clever mechanisms and a way of stealing items that doesn’t annoy me at all. My only real concern is that one of the things I thought was awesome about the original game was the fact that the cards were printed in six different shades of green and featured some really cool retro style art. The new version appears to be printed in full color with art from Friedemann’s usual artist. I’m afraid the updated look will kill some of the charm.

King of Tokyo: Power Up! ExpansionKing of Tokyo: Power Up! is an expansion for Richard Garfield’s King of Tokyo. I usually stay away from expansions, and I recall that I was not interested in this at all that first time I heard about it. On closer inspection, I think this might add some great elements to an already great game. Not only does it add a new monster, but allows a player to evolve their monster in ways that are unique to that creature or robot, whatever. I also appreciate the fact that rolling hearts while you are in Tokyo will no longer be useless. What is up with the giant panda craze? Gee, Dick, that design of yours is great, but is there a way we can work a giant panda into the game? The focus group says that kids love giant pandas!

CO2 is a new game from Stronghold Games. It was designed by Vital Lacerda, who also designed the winemaking game Vinhos. I’ve never played Vinhos, but I’ve heard it’s good, so that’s at least some kind of recommendation for the designer. There’s something about this theme that I find interesting, and I think I might enjoy it in the same way I enjoy Power Grid. It looks like you try to balance your profits with the demands for clean energy. Playing around with Carbon Emission Permits may not sound like fun to you, but this fascinates me for some reason. The two-hour playing time doesn’t bother me as long as there are not large segments of the game that deal with predictable resource development. If something is all that predictable, then there should be some way to streamline it or skip over it. Who knows? I shouldn’t predict problems with a game I’ve never played, right? I like the look and theme of this enough to buy it without playing it first.

We usually make an order through Amazon.de in the fall, but it looks like all three of these will have a domestic release, so I may be able to get them at my FLGS. CO2 might be the exception, so I may have to order that from the publisher or Amazon.de.

Do you have any games that you are excited about that were released at Essen?

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