My wife and I sat down for our first game of Carcassonne: Hunters and Gatherers last night, and as far as first games go, it went very well.
Set up was pretty easy, and I managed to get all the tiles out with only a minimum of x-acto knife assistance. The turn sequence is really simple, which made my wife happy. She tends to multi-task while playing, so really weighty games are out of the question. Carcassonne: Hunters and Gatherers was no problem.
The laying of the tiles was much more enjoyable than I thought it would be. Once about a quarter of the tiles were down, it became really interesting to find a good spot. It was also at this time that I realized I had been scoring the rivers incorrectly. The rivers just seemed to keep going, but I realized that I needed to be focusing on the lakes and streams for scoring purposes.
Scoring the end of the game was very simple, but we wondered if there was a way to make a two-player game go a bit faster. Maybe it won’t matter next time, since we will be more familiar with the game, but I wonder if it would make a huge difference if we removed a few tiles to make the game shorter?
My wife enjoyed the game a lot, and she doesn’t usually like to sit down and play too many strategy games. Granted, this isn’t much of a strategy game, but it may be as close as I’m able to get with her.