Completion: National Game Development Month 2012

This is the second of a series of four posts covering my participation in this year's National Game Development Month. Each post dealing with one of the four rules for NaGaDeMon: Creation, Completion, Playtesting, and Discussion. As I mentioned last week, I've had this idea for a game about food trucks for a while and… Continue reading Completion: National Game Development Month 2012

Creation: National Game Development Month 2012

I've decided to participate in the National Game Design Month. November is also Pancreatic Cancer Awareness Month and National Pomegranate Month, but those don't seem nearly as interesting as trying to create a playable game in 30 days. There are many sane gamers that have no aspirations of being a game designer; unfortunately, I cannot… Continue reading Creation: National Game Development Month 2012